AI Insights · Timothy · April 2022
Top 5 Casual Games Performance in Poland - Q1 2022
Discover the performance trends of the top 5 casual games in Poland during Q1 2022, including downloads, revenue, and active users.
In the first quarter of 2022, the top 5 casual games in Poland showcased notable trends in downloads, revenue, and active users. Here’s a detailed look at their performance:
Fishdom Throughout Q1 2022, Fishdom from Playrix saw fluctuating weekly downloads, peaking at approximately 63.6K in the week of January 24. Weekly revenue exhibited a steady trend with a notable peak of around $40.7K in the final week of March. Active users also showed impressive growth, climbing from 60.5K at the start of the quarter to about 89.8K by the end of March.
Coin Master Coin Master by Moon Active experienced a substantial increase in weekly downloads, reaching up to 96.6K in the last week of March. Weekly revenue saw a significant rise, peaking at approximately $197.7K in the same week. The game maintained a stable number of active users, with a slight increase from 84.2K to 91.2K throughout the quarter.
Talking Ben the Dog Talking Ben the Dog from Outfit7 Limited showed a remarkable surge in weekly downloads, peaking at around 76.9K in the final week of March. The game's weekly revenue followed a similar upward trend, reaching approximately $192 in the same week. Active users grew significantly, starting from 7.9K at the beginning of the quarter and reaching about 137.2K by the end of March.
Words of Wonders: Crossword Words of Wonders: Crossword by Fugo experienced consistent weekly downloads, with a peak of about 37.1K in the last week of March. Weekly revenue remained relatively steady, fluctuating between $1.3K and $2.1K. The game maintained a high number of active users, peaking at approximately 441.1K in the last week of February.
Subway Surfers Subway Surfers from Sybo Games ApS saw a steady increase in weekly downloads, culminating at around 38.9K in the final week of March. The game's weekly revenue peaked at approximately $1.0K during the same period. Active users showed a significant increase, starting from 696.7K and reaching around 1.3M by the end of the quarter.
These insights, sourced from Sensor Tower, highlight the dynamic performance of these top casual games in Poland. For more detailed insights, visit Sensor Tower.